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Gamebryo engine family tree
Gamebryo engine family tree









gamebryo engine family tree
  1. #Gamebryo engine family tree mod
  2. #Gamebryo engine family tree software

The requirements of a huge sandbox world where you can do and change just about anything, are much more demanding on the RAM of a console system, as it has to load in new textures and models constantly, and a lot of them. On the PC the engine is smooth and lag free, even old PCs.Ĭomparing Bethesda's open world games to titles like Killzone 3 or Crysis 2 on consoles is silly. Thankfully I have a new powerhouse computer in preparation for New Vegas. I ran it on Low settings, but it was smooth and looked pretty darn good. I played FO3 initially on a 7-year old computer that had not been updated in that time. The engine also seems to scale fairly well - certainly better than a lot of other engines. The Construction Set included with each new release ensures gamers are still playing those titles years later.

gamebryo engine family tree

#Gamebryo engine family tree mod

The mod ability built into the engine starting with Morrowind is one of the key factors to the success of Bethesda's games in the long run. The engine has a few small issues, but most engines do.

#Gamebryo engine family tree software

If your running a PC and it's very laggy and choppy, it's time to get a better GPU - not tell the gaming companies that they need to dumb-down their software to meeting lower-end hardware requirements! Even on the consoles Fo3 is not terribly laggy, nor was Oblivion, and we can hope that it's even better with New Vegas once the tweaking and optimization is done.ĭoniesha World Posts: 3437 Joined: Sun 5:12 pm It's certainly something to Want in a video game, but to make it sound like a modest request is greatly over-simplifying the challenge involved. It's why people like John Carmak are so respected, why IdTech5 is industry leading. So from my perspective the game engine is fantastic overall, not the Highest level of graphics available in the gaming world, but thats a small price to pay to me for all the benefits we get from the rest of the game.Īnd even so, changing the graphics engine of a game (or building a new one) may be The most complex/difficult thing to do. Oblivion and Fallout3 don't lag for me in the least, at the highest resolution while running some big texture / weather mods. I don't think your being comletely fair here - alot of the performance of the graphics depends on how good your computer and GPU are.











Gamebryo engine family tree